Enhance a Fighting Style
Data from V29
Enhancing raises a Fighting Style one level at a time, from +1 up to +15. Each step costs coins and common materials. Rare materials join from +6 and epic materials from +11. Every Fighting Style uses its own materials.
Windmill ScrapCommon
Harbor RopeRare
Dawn Gale CrystalEpic
Port Guard ButtonCommon
Iron Anchor PieceRare
Justice Core MedalEpic
Bamboo SplinterCommon
Moonsteel ShardRare
Crescent Spirit OreEpic
Carnival ClothCommon
Trick Bomb FuseRare
Laughing Star GemEpic
Wild FangCommon
Beastbone CharmRare
Ancient Beast HeartEpic
The cost climbs fast and the chance to succeed falls. The first 2 levels always succeed. The last level costs 380,000 coins, 800 common, 55 rare and 5 epic materials, and succeeds 7% of the time. Reaching +15 without a single failed attempt takes 1,014,200 coins in total.
Cost and chance by level
Section titled “Cost and chance by level”Read each row as the cost of the step that lands on that level. The last column says what happens to the style when an attempt fails: the level either stays where it was or drops.
Fighting Style enhance levels
| Enhance to | Coins | Common materials | Rare materials | Epic materials | Chance to succeed | If it fails |
|---|---|---|---|---|---|---|
| +1 | 300 | 8 | 0 | 0 | Level stays | |
| +2 | 700 | 12 | 0 | 0 | Level stays | |
| +3 | 1,200 | 18 | 0 | 0 | Level stays | |
| +4 | 2,000 | 28 | 0 | 0 | Level stays | |
| +5 | 3,500 | 40 | 0 | 0 | Level stays | |
| +6 | 6,000 | 60 | 1 | 0 | Level stays | |
| +7 | 9,500 | 85 | 2 | 0 | Level drops | |
| +8 | 14,000 | 120 | 3 | 0 | Level drops | |
| +9 | 22,000 | 160 | 5 | 0 | Level drops | |
| +10 | 35,000 | 220 | 8 | 0 | Level drops | |
| +11 | 60,000 | 280 | 12 | 1 | Level stays | |
| +12 | 95,000 | 360 | 18 | 1 | Level drops | |
| +13 | 150,000 | 460 | 26 | 2 | Level drops | |
| +14 | 235,000 | 600 | 38 | 3 | Level drops | |
| +15 | 380,000 | 800 | 55 | 5 | Level drops |







